Players and cards
- Italian deck with 40 cards is used, with cards grouped in 4 suits (swords, clubs, cups, coins).
- Each suit in the Italian deck contains the following cards: 1, 2, 3, 4, 5, 6, 7, Fante, Cavallo, Re
- Each card has a capture value, which is used while playing the cards. The cards with a number have the same value, Jack is 8, Knight is 9, and King is 10.
- Each card has also Prime (Primiera) value, which is used at the end of a hand.
- The dealer gives 3 cards initially to all players; also, the dealer places 4 cards face-up on the table.
- When playing with 4 players, the cards are dealt and played in a counter-clockwise direction.
- After dealing each player can only see the cards in his hand, and also the cards face-up on the table.
Players play in turn (in a counter-clockwise direction), each one placing 1 card on the table trying to capture some of the cards on the table and make a trick.
Taking new cards
After playing the 3 cards they have, the players obtain 3 more cards from the deck of cards that are not used yet. This process is repeated until all cards are played.
Trick-taking (capturing) is based on the card value; the suit is not relevant for capturing. The player either captures 1 card with the same value, or few cards with total value equal to the played card.
For example, a player can capture 5 of coins card laying on the table by playing 5 of cups card from his hand. Also, a player can capture both 5 of coins and 2 of swords cards laying on the table by playing 7 of cups card from his hand.
Dealing of the cards
- The first dealer is selected randomly.
- The dealer for the next games is the next one in a counter-clockwise direction (the former forehand).
- Dealing is in a counter-clockwise direction.
- Each player receives 7 cards.
- After the cards dealt, the remaining ones form the Stock.
- The top card from the Stock is placed separately face-up, forming the beginning of the discard pile.
Playing without capturing
Playing a card that captures is not mandatory; if the player plays a card that cannot capture, this card remains on the table. Thus, the number of face-up cards on the table increases.
It could happen that a player plays a card that captures all cards on the table. This is called Scopa. The next player should place a card on the table, since there would be no cards for capturing.
Last cards on the table
After the final card is played one of the following happens:
- If the last card captures all available cards they go to the last player (it is called Scopa).
- If 1 or more cards remain on the table, they are automatically taken by the player who most recently captured cards.
At the end of a hand the teams review the captured cards. For each of the conditions listed below, a team that meets it scores 1 point: